Game Buy-In: Embracing Tone and Setting
Recently at Fan Expo (all my best stories start this way, I promise), I was lollygagging around and decided to play a game of Cartel with my friend who was GMing. She had GM'd it at Gen Con and people there always looked like they were having a blast. So I was eager to play it with her. After ensuring the last slots went off, I grabbed my crap and settled in to my seat across from her and with three other dudes at the table. Dude to my right, almost immediately after I sat down, said, "I wanna play a French guy." Let me pause in my story to tell you about Cartel . Cartel is a Powered by the Apocalypse game of Mexican drug cartels set in Mexico about Mexican people. That sentence should give you all you know to see why I was instantly concerned. So I spoke up and said that this was a game about playing Mexican people, not white people. Dude didn't back down, name dropped the designer to me, and proceeded to play a white dude in a game about Mexican people.