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Showing posts from August, 2017

Game Hack: Writing Toronto for Urban Shadows

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I run a lot of games set in Toronto. It's my city. I love it. I hate it. I live in it. I've been here for a lucky 13 years, probably more now, and it's always one of my favourite places to run games. Toronto is unique in so many ways, and yet feels the same as any other metropolitan city at first glance. Whether it's because it's tucked away in Canada, or because all Torontonians believe themselves at the centre of the Canadian universe, or both, it isn't clear. But what is clear is that Toronto provides an excellent location in any urban game.

Running a game set in Toronto, like any game set in a place you're not from, will require you to do some research. Like many major cities, Toronto is home to dozens of neighbourhoods. Each has its own unique vibe, purpose, and subculture. Hell, someone even drew the neighbourhoods of Toronto and assigned magical creatures to them. Whether it's post-apocalyptic Toronto or urban fantasy Toronto or Victorian Toront…